Howdy, I’m Lewis! 👋
I’m a game producer and designer based in England, bringing a strong motivation to make a meaningful impact on projects that people are passionate about.
Currently, I’m working as a producer with the Armada Ruleset Collective (ARC). We are a community-led continuation project for the tabletop game Star Wars: Armada. Since taking the reins, we’ve kept the game thriving by releasing multiple waves of new content, building comprehensive rules documents, and creating custom digital tools for players. We also just hit a massive milestone: hosting our very first World Championships at AdeptiCon 2026! Keeping a massive global community project moving means wearing a lot of different hats and it has been an incredible ride.
Lewis Wright
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Open For Work
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Lewis Wright 〰️ Open For Work 〰️
Check out my work for the Armada Ruleset Collective (ARC) here!
Larkairn@hotmail.co.uk
@Larkairn
Toolbox
The unique collection of skills and tools that I bring to the table:
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Active Listening | Affable | Conflict Resolution | Effective Communication | Emotional Intelligence | Grace Under Pressure | Lead With Empathy
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Jira | Confluence | Trello | Microsoft Office | Google Workspace | Perforce | Miro | Obsidian | Photoshop | InDesign
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Autodesk Maya | Blender | Substance Designer & Painter | Unreal Engine | ZBrush
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Quality Assurance | Playtesting | Video Editing | Data Analytics | Agile | Community Management
About Me
I place a lot of value in community and for me games have always been the ultimate social bridge. From my formative years forging deep friendships in World of Warcraft, to gathering people around the table today for board games and wargaming like Twilight Imperium and Warhammer. I’ve always believed in the magic of shared experiences for bringing people together.
Beyond gaming, I am a huge cinephile with a taste for good Sci-Fi, though my comfort movie is The Mummy (1999). I also love building and painting miniatures and dressing up in costumes for events!